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Mari a 3D texture painting application.

Posted: 29 Mar 2010 09:53 AM PDT



Mari was originally developed at Weta Digital. The technology was driven by the texture department's need to handle complex, high resolution textures on 3D models in Lord of The Rings, King Kong and Avatar. Born out of genuine production experience, Mari was a designed as a full 3D paint tool with a responsiveness and feature set that puts even the best dedicated 2D paint systems to shame. Mari is extremely scalable, coping easily with an obsessive level of detail – literally tens of thousands of textures – quickly and elegantly.

Speed

Save time and money by seeing the results of your work immediately. Cut down on revisions. Wave goodbye to the paint, render, review, rinse, repeat cycle of old. Load all the textures for a model into Mari simultaneously and remove the need to split models up.

Paint

A creative painting toolset second to none, focused on the artists' needs. With a paintbrush engine finessed under intense production pressure, Mari releases artists from arbitrary restraints and allows them to work naturally with the model.

Context

In VFX work, context is everything. What the model will look like in motion, from multiple angles and against the background plate, is critical. Mari lets the artists see the model in context and paint on it right there.

Animation

Texture channels need to change over time. Whether it is a blushing maiden or scratched and dented armour, animating textures are a crucial part of what makes a model appear real. Mari let's you animate and paint your texture channels frame by frame.

Workflow

Efficient integration into a complex workflow turns a great product into a powerhouse. Mari has an open and extensible approach to UI, geometry, cameras and shading, and runs on Linux. It supports colour management, light and texture exchange, while import and export happen in the background.

User Interface

A clear and intuitive user interface allows artists to focus on what is important. User configurable tool shelves allow them to organise their workspace efficiently and a customizable real-time 3D shader lets them see what they're doing.

Meaning

Mari comes from the Swahili Maridadi meaning both 'beautiful' and also carrying connotations of 'usefulness'.

Register for More Information

Complete our Mari registration to receive news about Mari and be notified when MARI becomes available for purchase.



Related links:

REPLACE THE SOURCE LINK HERE

Evermotion Archmodels vol 77 will be available 2010.04.12

Posted: 29 Mar 2010 07:36 AM PDT



Evermotion will launches the new Product Archmodels vol 77 - High detailed models of electrionic appliances with all textures, shaders and materials. It is ready to use, just put it into your scene on 2010.04.12


Formats:
max
c4d
obj
-
simple object without textures and materials (with mapping included)
3ds
-
simple object without textures and materials
fbx
-
simple object without materials (with mapping and textures included)
Mental Ray *.max
-
with textures and shaders
Scanline *.max
-
with textures and shaders
*.max - V-Ray SP2
-
or higher - with textures and shaders
C4d advanced renderer
-
object prepared for C4d renderer and Cinema 4D R11.5 or higher (with textures and shaders)
V-Ray
-
object prepared for V-Ray renderer and Cinema 4D R11.5 (with textures and shaders)
*. max 2008
-
or higher
Cinema 4D R11.5
-
or higher




CHECK IT HERE!

Related links:

evermotion.org

The HOLO 2.0

Posted: 29 Mar 2010 02:40 AM PDT



HOLO 2.0 is a portable computer concept developed by Elodie Delassus, an industrial product designer.








Related links:

designworkbyelo.blogspot.com

HP Expands Workstation Series to Include Desk-side, Mobile and Small Form Factor Models

Posted: 29 Mar 2010 02:00 AM PDT



PALO ALTO, Calif., March 24, 2010 HP unveiled workstation offerings that include the first small form factor workstation to be available in every region of the world, multicore processor updates to its Z Workstation series and a mobile workstation with DreamColor display technology.
  • Adding to the award-winning HP Z Workstation series, the HP Z200 SFF Workstation delivers workstation performance and reliability in a sleek, ultracompact and affordable package, and is a great choice for space-constrained environments including the health care, engineering, education, financial and original equipment manufacturer markets.
  • New six-core, 32nm Intel® Xeon® 5600 series processors are now available on HP Z800, Z600 and Z400 workstations, which deliver greater parallel processing performance.
  • Dressed in a gunmetal anodized-aluminium finish, the HP EliteBook 8740w Mobile Workstation is HP's most powerful mobile workstation to date. It delivers advanced graphics and performance capabilities, along with the ability to produce accurate, predictable and consistent color through its HP DreamColor display.

"HP has invested in research and development through the economic downturn, innovating on top of our industry-leading workstations to provide an undeniably differentiated experience in our new products," said Jim Zafarana, vice president and general manager, Workstations Global Business Unit, HP. "HP customers are famous for pushing the limits of innovation, and as their industries undergo digital transformations, their next generation of breakthroughs is being powered by HP technology."

Workstation performance in an ultracompact package

With a starting price rivalling those of traditional desktop computers, the HP Z200 SFF breaks new ground with a space-saving design that is almost two-thirds smaller than the Z200 minitower workstation. Tapping the power of Intel's newest technologies, the HP Z200 SFF offers dual-core processor options based on the new Intel CoreTM i3 and i5 series, as well as quad-core processor options based on the enterprise-class Intel Xeon 3400 series.(1)

The HP Z200 SFF supports up to 16 gigabytes (GB) of ECC memory(2,3) and up to 2 terabytes (TB)(4) of high-speed storage. It also includes professional 2-D and 3-D graphics options. In addition, the HP Z200 SFF is designed for ease of use and serviceability – with a tool-less chassis, convenient USB ports located on the front of the system and a FireWire® 1394a card option.

The HP Z200 SFF Workstation includes an 89 percent efficient power supply, has ENERGY STAR® 5.0 qualified configurations and is registered as Electronics Products Environmental Assessment Tool (EPEAT®) Gold, the highest rating available.

Greater parallelism for "megatasking"

Ideal for multithreaded workstation applications such as engineering, 3-D digital content creation, oil and gas, and science, HP Z Workstations with the new Intel Xeon Processor 5600 series offer up to 12 cores with integrated memory controllers, Intel Turbo Boost Technology(5) and Intel Hyper-Threading(6) Technology.

Available on the HP Z800, Z600 and Z400 workstations, the new processors allow for up to 24 threads to run at one time when using two 6-core processors with Hyper-Threading turned on.

The HP Z Workstations offer a variety of options for every need:

  • The HP Z800 offers the latest Intel Xeon 5500 and 5600 series processors, providing up to 12 processing cores, up to 192 GB of ECC memory, up to 10 TB of high-speed storage and up to dual NVIDIA Quadro FX 5800 graphics.
  • The HP Z600 also offers Intel Xeon 5500 and 5600 series processors with up to 12 processing cores. It additionally provides up to 48 GB of ECC memory, up to 6 TB of high-speed storage, and professional 2-D and 3-D graphics up to NVIDIA Quadro FX 4800 or dual NVIDIA Quadro FX 1800 graphics.
  • The HP Z400 offers up to six processing cores using the latest Intel Xeon 3500 series processors, providing up to 24 GB of ECC memory, up to 8 TB of high-speed storage and up to NVIDIA Quadro FX 4800 or dual NVIDIA Quadro FX 1800 graphics.

"The new Intel Xeon Processor 5600 series runs multithreaded workstation applications up to 45 percent faster than its predecessor, the Intel Xeon Processor 5500 series," said Anthony Neal-Graves, general manager, Workstations, Intel. "Workstations powered by the new Intel Xeon Processor 5600 series give application developers the reliability, capacity and performance to help them bring innovative ideas to life faster than ever before."

HP workstations are used by the world's most demanding power users in industries such as graphic arts, broadcast, computer-aided design (CAD), engineering, medical imaging, finance, and oil and gas exploration. Companies use HP workstations to design everything from running shoes to race cars, animated characters to deep-sea submersibles, and to manage everything from billions of dollars of tradable securities to mission-critical IT environments.

HP is a leader in reducing the environmental impact of its products, often acting first to adopt new solutions designed with the environment in mind. For example, only the HP Z Workstation line includes the exclusive HP WattSaver(7) feature that manages power in the "off" state at less than one watt.

In addition, HP Z Workstations include at least 85 percent efficient power supplies – 89 percent efficient power supply on the HP Z200 and HP Z200 SFF and as an option on the HP Z800 – reducing both overall energy usage and the amount of waste heat released. The HP Z line offers ENERGY STAR 5.0 qualified configurations.

All HP Z Workstations are more than 90 percent recyclable by weight and are registered as EPEAT Gold.

On-the-go performance

The HP EliteBook 8740w Mobile Workstation offers ISV-certified workstation-class performance in a mobile package. Featuring a 17-inch diagonal display, a range of Intel processors including Core i7 Extreme Edition,(8) and support for up to 16 GB of memory, the 8740w can meet the needs of the most demanding applications.

The inclusion of USB 3.0 provides increased bandwidth and performance, while an optional backlit keyboard is offered for the first time on an HP EliteBook.

The DreamColor display option enables professionals to work with deep, accurate colors for precise results every time. Able to display more than 1 billion active colors – 64 times the capabilities of a traditional display – the 8740w utilizes a 30-bit notebook LCD panel to provide a level of color control previously found only on the deskbound HP DreamColor LP2480 Professional Display.

The HP mobile display assistant and optional HP color calibration kit further allow control, adjustment and alignment of the DreamColor notebook display to ensure predictable color.

Workstation-class graphics solutions maximize onscreen performance. The 8740w offers a choice of the ATI FirePro M7820 with 1 GB of GDDR5 video memory or the NVIDIA Quadro FX 2800M or NVIDIA Quadro FX 3800M – both with 1 GB GDDR3 video memory.

Users selecting the ATI FirePro configuration benefit from Direct X 11 and multidisplay support. Through a single GPU, the mobile workstation can simultaneously support up to four independent display outputs, plus the native notebook panel, for a total of five displays.

The recently announced HP EliteBook 8540w Mobile Workstation also is now available with optional DreamColor display or with the new of ATI FirePro M7820 graphics adapter.

Like other members of the HP EliteBook family, the 8540w and 8740w are engineered to meet the tough MIL-STD 810G military-standard tests for vibration, dust, humidity, altitude, and high and low temperatures,(9) and also are free of brominated flame retardants (BFRs) and polyvinyl chloride (PVC).(10) HP EliteBook innovations include: HP QuickWeb and HP QuickLook3 to quickly access programs without boot up(11) and HP Power Assistant(12) tools for energy savings. Integrated HP Mobile Broadband powered by Gobi(13) allows users to conveniently access the internet, corporate intranet, email and mission-critical information globally.

The HP advantage

HP Performance Advisor software – preinstalled on HP workstations – automatically tunes the workstation, finding and installing the proper drivers and configuring the system to optimal settings based on a user's workflow. This type of tuning can result in significantly improved performance along with system and software stability that adds up to an improved return on investment.

Additionally, HP SkyRoom software comes preloaded on new HP workstations.(14) HP SkyRoom is an affordable, high-definition (HD) videoconferencing software(15) that offers live, real-time collaboration for instant face-to-face meetings. Built on HP Video and Image processing engines and four times faster than the blink of an eye,(16) SkyRoom provides seamless hi-fi audio, HD video(15) and high-performance 3-D application sharing.

HP also offers an expanding line of HP Designjet large-format printers and multifunction devices to easily turn digital designs into printed documents and then digitize documents back into the design-and-make process, helping to shorten project cycles. Together, HP Workstations and HP Designjet printers can quickly produce professional large-format drawings, maps, presentations, renders and posters to aid in both the pitch process and ongoing project design needs.

Pricing and availability(17)

  • The HP Z200 SFF Workstation is expected to be available worldwide starting April 5. U.S. pricing starts at $739.
  • The HP Z400, Z600 and Z800 are available today worldwide. U.S. pricing starts at $929 for the HP Z400 Workstation, $1,579 for the HP Z600 Workstation and $1,799 for the HP Z800 Workstation.
  • The HP EliteBook 8740w is expected to be available worldwide starting in April. U.S. pricing starts at $1,999.

More information about the products, including product specifications and images, is available at www.hp.com/personal.

About HP

HP creates new possibilities for technology to have a meaningful impact on people, businesses, governments and society. The world's largest technology company, HP brings together a portfolio that spans printing, personal computing, software, services and IT infrastructure to solve customer problems. More information about HP (NYSE: HPQ) is available at http://www.hp.com/.


(1) Dual/Quad Core is designed to improve performance of multithreaded software products and hardware-aware multitasking operating systems and may require appropriate operating system software for full benefit. Not all customers or software applications will necessarily benefit from use of this technology. 64-bit computing on Intel architecture requires a computer system with a processor, chipset, BIOS, operating system, device drivers and applications enabled for Intel 64 architecture. Processors will not operate (including 32-bit operation) without an Intel 64 architecture-enabled BIOS. Performance will vary depending on hardware and software configurations. More information is available at www.intel.com/info/em64t. Intel's numbering is not a measurement of higher performance.

(2) Each processor supports up to 3 channels of DDR3 memory. To realize full performance at least 1 DIMM must be inserted into each channel.

(3) Maximum memory capacities assume Windows® 64-bit operating systems or Linux. With Windows 32-bit operating systems, memory above 3 GB may not all be available due to system resource requirements.

(4) For hard drives, 1 GB = 1 billion bytes. 1 TB = 1 trillion bytes. Actual formatted capacity is less. Up to 8 GB of hard drive (or system disk) is reserved for the system recovery software for Windows XP and XP Pro, up to 12 GB for Windows Vista®, and up to 20 GB for Windows 7.

(5) Intel Turbo Boost technology requires a PC with a processor with Intel Turbo Boost capability. Intel Turbo Boost performance varies depending on hardware, software and overall system configuration. More information is available at www.intel.com/technology/turboboost.

(6) The hyper-threading feature is designed to improve performance of multi-threaded software products; please contact your software provider to determine software compatibility. Not all customers or software applications will benefit from the use of hyper-threading. More information, including which processors support HT Technology, is available at www.intel.com/info/hyperthreading/.

(7) Requires customer activation.

(8) This product does not support the Intel over-clocking feature.

(9) Testing was not intended to demonstrate fitness for U.S. Department of Defense contracts requirements or for military use. Test results are not a guarantee of future performance under these test conditions.

(10) The HP EliteBooks are brominated flame retardant and polyvinyl chloride-free (BFR/PVC-free), meeting the evolving definition of "BFR/PVC-free" as set forth in the "iNEMI Position Statement on the 'Definition of Low-Halogen' Electronics (BFR/CFR/PVC-Free)." Plastic parts contain 1,000

(11) HP QuickLook 3 and QuickWeb are accessible when the notebook is off in Windows XP, Windows Vista or Windows 7-based systems; not supported from hibernation. Timing may vary depending on the system configuration. To enable the feature following the removal of the battery, reboot the notebook prior to subsequent use. HP QuickLook 3 on HP ProBook s-series requires configuration with Intel and DDR3 or AMD and DDR2. QuickWeb is not available on HP ProBook s-series or HP Minis.

(12) Power calculations and cost calculations are estimates. Results will vary based on variables, which include information provided by the user, time PC is in different power states (on, standby, hibernate, off), time PC is on battery or AC, hardware configuration, variable electricity rates and utilities provider. HP advises customers to use information reported by HP Power Assistant for reference only and to validate impact in their environments. Environmental calculations were based on U.S. EPA eGrid 2007 data found at www.epa.gov/egrid/. Regional results will vary.

(13) Accessible when the notebook is off in Microsoft Windows XP, Windows Vista or Windows 7-based systems; not supported from hibernation. Timing may vary depending on the system configuration. To enable the feature following the removal of the battery, reboot the notebook prior to subsequent use.

(14) SkyRoom 90-day trial for HP EliteBooks, purchase of license is required after the trial boot.

(15) High-definition content required to view HD images.

(16) Performance dependent on network latency and image frame content.

(17) Estimated U.S. street prices. Actual prices may vary.


Intel, Intel Xeon and Intel Core are trademarks of Intel Corporation in the U.S. and other countries. FireWire is a trademark of Apple Computer, Inc., registered in the U.S. and other countries. ENERGY STAR is a registered mark owned by the U.S. government. Microsoft, Windows and Windows Vista are U.S. registered trademarks of Microsoft Corporation.

This news release contains forward-looking statements that involve risks, uncertainties and assumptions. If such risks or uncertainties materialize or such assumptions prove incorrect, the results of HP and its consolidated subsidiaries could differ materially from those expressed or implied by such forward-looking statements and assumptions. All statements other than statements of historical fact are statements that could be deemed forward-looking statements, including but not limited to statements of the plans, strategies and objectives of management for future operations; any statements concerning expected development, performance or market share relating to products and services; any statements regarding anticipated operational and financial results; any statements of expectation or belief; and any statements of assumptions underlying any of the foregoing. Risks, uncertainties and assumptions include macroeconomic and geopolitical trends and events; the execution and performance of contracts by HP and its customers, suppliers and partners; the achievement of expected operational and financial results; and other risks that are described in HP's Quarterly Report on Form 10-Q for the fiscal quarter ended January 31, 2010 and HP's other filings with the Securities and Exchange Commission, including but not limited to HP's Annual Report on Form 10-K for the fiscal year ended October 31, 2009. HP assumes no obligation and does not intend to update these forward-looking statements.

© 2010 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice. The only warranties for HP products and services are set forth in the express warranty statements accompanying such products and services. Nothing herein should be construed as constituting an additional warranty. HP shall not be liable for technical or editorial errors or omissions contained herein.





Related links:

hp.com

Preview: ZBrush 3.5 R3

Posted: 29 Mar 2010 01:31 AM PDT



From Renderosity Ricky Grove has just previewed the new tool of Zbrush: ZBrush 3.5 R3


ZBrush 3.5 R3 Review: A New Paradigm in Sculpting Digital Clay

Related links:

renderosity.com

WonderCon 2010

Posted: 29 Mar 2010 01:25 AM PDT



WonderCon, one of the country's best comics conventions returns to Moscone Center South in San Francisco April 2–4. WonderCon 2010 offers the perfect Spring Break getaway over the long Easter holiday weekend, and it's made even better with the special WonderCon room rate at our headquarters hotel, the San Francisco Marriott Marquis. Book a room at this fabulous hotel—located just a short walk from Moscone Center South—at the super low rate of only $109/night (single/double occupancy; click here for details). This year WonderCon will also host an evening game room and a convention hospitality suite open to all attendees at our headquarters hotel (just be sure to bring your badge for entry!). See the article below for more info on these great new additions to the WonderCon experience!

An amazing roster of special guests from the worlds of comics and science fiction/fantasy will be a major highlight for fans at WonderCon 2010. The guest list includes comics legends Murphy Anderson, Sergio Aragonés, and Joe Kubert along with some of the superstars of today's most popular comics, including Frank Cho, Amanda Conner, Darwyn Cooke, Colleen Doran, David Finch, Adam Hughes, Geoff Johns, Adam Kubert, Jimmy Palmiotti, Darick Robertson, James Robinson, Greg Rucka, Gail Simone, Ethan Van Sciver, and Judd Winick. In addition, science fiction/fantasy authors Peter S. Beagle and Tim Powers join the event, along with WonderCon moderator supreme—and comics historian and writer—Mark Evanier. As a special bonus, pop culture icon Stan Freberg and his wife, Hunter, are scheduled for the show, marking their first WonderCon appearance. And comics publisher IDW brings actor/producer/writer Michael Chiklis to the event for his first-ever appearance, introducing his new comic book series. (For more information on all of the special guests who have confirmed to-date, please click here.)



WonderCon provides a complete comics convention experience, including a giant Exhibit Hall with one of the best Artists' Alleys in the country, plus autograph, small press, and fan table areas. Companies from all over converge on San Francisco to be a part of this show, including such major comic publishers as DC Comics, Dark Horse, IDW, Image, and Oni Press, plus dealers selling comic books, original art, books, movie memorabilia, action figures, and much more. (For a complete list of exhibitors, click here.) Programming features spotlights on all WonderCon's special guests, plus comic publisher presentations, movie and TV panels and previews, and other panels on a wide range of comics and pop culture topics. Saturday night's Masquerade is growing to Comic-Con size, and anime and gaming are offered throughout the weekend. A complete schedule of programs, anime, and games will be posted soon; please check back for details!

WonderCon 2009 saw another increase in attendance, growing to 34,000 fans, yet it still has the intimate feeling of a fan-run comics convention. Be a part of the Wonder in 2010, as Northern California's premiere comics and popular arts event moves to a prime spot during Spring Break on Easter weekend! Click here to save money and purchase your memberships now or click here to find a local Bay area store where you can purchase memberships.

Bookmark this page for breaking news on special guests, programs, and exhibitors. Plus follow us on Twitter at twitter.com/comic_con for info on all three of our events and become a fan of our Facebook page at www.facebook.com (search Comic-Con International to sign up)!

New for 2010: WonderCon Adds Nighttime Events at the Marriott!

WonderCon 2010 branches out from the Moscone Convention Center and adds two exciting new nighttime rooms at our headquarters hotel, the San Francisco Marriott Marquis!

Enjoy our hospitality at the WonderCon Hospitality Suite at the Marriott! The suite will be open Friday and Saturday evenings and is a great place for you to hang out, mingle, and even network with your fellow WonderCon attendees. Discuss the events of the day and what you saw in programming, or show your new best friends the cool purchases you made in the giant Exhibit Hall! Light snacks and beverages will be available throughout the evening, while supplies last. Check back for complete details, including the schedule and location for the room.

The other nighttime room at the Marriott is for WonderCon games! Click here to go to the WonderCon games page for more information!

REGISTER HERE!

WonderCon Combined ZBrush & Anatomy Tools Reference models - Product Special:

For a limited time, the world's #1 anatomy reference models used by artists in Concept, Game & VFX industries, can be purchased with a single license of ZBrush at a combined discount price. You receive both our award winning software plus an anatomy reference model by AnatomyTools.com - designed specifically for digital artists to improve their abilities. This offer will only be available on the WonderCon showroom floor at the Pixologic Booth (#933) or the Anatomy Tools Booth (#1337). The package will be available only during WonderCon so don't miss your opportunity to a great deal on two of the leading artist centric products in today's market.


CHECK HERE FOR Pixologic at WonderCon 2010




Related links:

comic-con.org

Creating a Creature Workflow: Part 3

Posted: 29 Mar 2010 01:07 AM PDT




Creating a Creature Workflow: Part 1

Creating a Creature Workflow: Part 2

This is the third and final part in a series of videos created by Kenichi Nishida, capturing his personal workflow in creating a creature sculpt using Maya and Mudbox 2011. Chapters covered are painting bump map, painting color map, rendering in Maya, compositing in Composite (formerly Toxik), and finished render.

CHECK HERE!






Related links:

area.autodesk.com

Erebus

Posted: 29 Mar 2010 01:08 AM PDT



The short film from Georgios Cherouvim : Erebus


"There used to be a small but beautiful blue rock somewhere within the vast void of the universe. Life appeared on its crust relatively fast and as usual through out the evolution, one of the species dominated the rest, by forming complex societies to overcome its primordial survival needs. The dominant inhabitants progressed technologically, excelled in many different fields within their closed society and managed to build establishments on every corner of the planet's terrain. But during the process of solving these initial problems and building their dream utopia, more problems would arise faster than before, making their daily lives gradually more and more complicated. The time came when their overcomplicated society demanded so much devotion, that they stopped questioning other, more fundamental issues. It was then, when they even stopped looking up the sky. The sky that used to inspire and guide them will now bring them disaster and Erebus. "



Download Bigger version HERE


Related links:

ch3.gr
vimeo.com

This posting includes an audio/video/photo media file: Download Now

GPU Technology Conference For 2010

Posted: 29 Mar 2010 08:42 AM PDT



SANTA CLARA, Calif. —March 25, 2010—NVIDIA announced that the GPU Technology Conference 2010 (GTC 2010) will take place on Monday, Sept. 20 to Thursday, Sept. 23 at the San Jose Convention Center in San Jose, Calif.

Building on the successful format of last year's inaugural conference, GTC 2010 will offer an even broader and deeper selection of technical sessions, interactive tutorials, technology previews, and industry and academic presentations.

"Last year's GPU Technology Conference was very exciting, with many top researchers and developers demonstrating how they are using the GPU to solve some of the world's most difficult challenges, from medical diagnostics to energy exploration," said Bill Dally, NVIDIA Chief Scientist. "I am eagerly looking forward to seeing the new advances that will be unveiled this year."

"I consider the GPU Technology Conference to be the single best place to see firsthand the amazing work enabled by the GPU," said Professor Hanspeter Pfister, School of Engineering & Applied Sciences, Harvard University and GTC 2009 keynote speaker. "It's a great venue for meeting researchers, developers, scientists, and entrepreneurs from around the world and I'm looking forward to GTC 2010."

The conference will once again encompass three concurrent GPU-focused summits in one location:

  • Emerging Companies Summit
    A showcase for innovative startups to demonstrate their products and network with venture capitalists, GTC attendees, and other investors.

  • GPU Developers Summit
    A wide selection of content-rich sessions, tutorials, and presentations for developers, engineers, and scientists.

  • NVIDIA® Research Summit
    A unique opportunity for students, professors, and researchers to present their findings and collaborate.

For More Information:

Sponsors:
GTC 2010 sponsors include GE Intelligent Platforms, HP, and PNY.

About NVIDIA
NVIDIA (Nasdaq: NVDA) awakened the world to the power of computer graphics when it invented the GPU in 1999. Since then, it has consistently set new standards in visual computing with breathtaking, interactive graphics available on devices ranging from tablets and portable media players to notebooks and workstations. NVIDIA's expertise in programmable GPUs has led to breakthroughs in parallel processing which make supercomputing inexpensive and widely accessible. The company holds more than 1,100 U.S. patents, including ones covering designs and insights which are fundamental to modern computing. For more information, see www.nvidia.com.





Related links:

nvidia.com

This posting includes an audio/video/photo media file: Download Now

Making of Maison Hermes by Roberto De Rose

Posted: 29 Mar 2010 12:26 AM PDT



Roberto is a Director at State of Art Studio – An architectural visualization studio based in Italy shows us how he did the Project named Maison Hermes!


CHECK IT HERE!

Related links:

ronenbekerman.com

Max.NET

Posted: 29 Mar 2010 12:11 AM PDT



Max.NET is a .NET CLR wrapper for 3d Studio Max's (3dsmax) software development kit (SDK). It allows developers to write tools for 3dsmax in a managed and reflective environment using any of the common .NET languages such as C#, VB.net, J#, and C++/CLI. Moreover it provides access to all of the classes and their members accessible to normal unmanaged SDK.

This carries a number of benefits over traditional development procedures, which include:

  1. The obvious benefits of using a managed language: garbage collection prevents serious memory bugs, ability to use reflection, integration with the rest of the .NET framework, and much better IDE support.
  2. Plugins compiled are forward and backward compatible: the interface assembly they link to doesn't depend on MaxDotNet implementation
  3. Plugins compiled are x86/x64 platform neutral: compiled IL code is platform neutral by definition
  4. Built-in SDK documentation: All of the 3dsmax interfaces used contain full documentation extracted from 3dsmax docs
  5. Unit testing and remote execution: Included remoting framework, along with .NET's great support for remoting allows all plugins and 3dsmax scenes to be unit-tested straight from the IDE, providing a very agile approach to tools development
  6. Dynamic loading/unloading of assemblies inside 3dsmax: I have added this feature to be able to not to restart 3dsmax once changes are done to a plugin. MaxDotNet simply re-loads the modified assemblies with the current scene so that testing/development can be continued un-interrupted.


  • Max.NET is available for non-commercial use under GNU General Public License. Please note that this license carries no waranties about the code or its function.
  • Commercial licenses for Max.Net 1.x, which remove all restrictions, are available for USD$675 per 5 seats of 3d Studio Max. These include 5 hours of support (per license) for any integration or issues that you might come across as well as all the (non-redistributable) source code and debug builds for your convenience.
    Further support and consulting will be provided on demand.
  • Development licenses are also available upon request. These licenses allow developers to write and sell commercial tools that run using the Max.Net framework.

Related links:

ephere.com

Lotta Art 2010 Call For Submissions

Posted: 28 Mar 2010 11:52 PM PDT



Presented by: M&T Bank

Exhibition Preview: April 17-April 24, 2010

School 33 Art Center's Annual Fundraiser & Exhibition Fundraiser: April 24, 2009

Submission Deadline Extended: Saturday, April 3, 2010

School 33 Art Center, a program of the Baltimore Office of Promotion and The Arts, invites artists to submit artwork for consideration for our annual fundraiser exhibition, LOTTA ART, presented by M&T Bank. This annual lottery-style event raises funds for the support and growth of School 33, the renowned Baltimore arts institution that has championed the arts for over 30 years through exhibitions, studio space, and arts education.

School 33 is pleased to announce that the venue for this year's event is, for the second year in a row, the award-winning Silo Point complex. All artwork will be available for preview on School 33's website.

To show our appreciation for your generous contribution of artwork, our selection committee will nominate three artists as "Best in Show". Each of these three artists will be awarded a solo exhibition at School 33 Art Center during the 2010-11 exhibition season.

Additionally, ALL selected artists for LOTTA ART will receive:

• one free guest ticket for the April 24 fundraiser
• the opportunity to purchase a discounted "art" ticket
• one year-long membership to School 33
• discounts on exhibition applications and art classes
• the opportunity to apply for Members' Gallery solo exhibitions

If you have donated to LOTTA ART in the past, we ask that you continue your support by doing so once again. If you are donating for the first time, please know that your donation will support our mission and our exhibition space—a space that also supports you. For more information about LOTTA ART, please visit www.school33.org or contact William Pace at william.pace@promotionandarts.com or at 410-396-4641 begin_of_the_skype_highlighting 410-396-4641 end_of_the_skype_highlighting.





Related links:

bopasubmissions.com
school33.org

3ds Max Design 2011

Posted: 28 Mar 2010 11:24 PM PDT



Autodesk is now officially announced both versions of the product. If you've reviewed the details around 3ds Max 2011 already, then you know most of what is going on with 3ds Max Design 2011 because 3ds Max Design 2011 includes all the features of 3ds Max 2011 except for the SDK. 3ds Max Design 2011 has two benefits that you won't find in 3ds Max 2011 - the Exposure daylight analysis feature and current 3ds Max Design subscription users will have access in the April timeframe to the new Autodesk Civil Visualization Extension (more about that later).

Key Features and Benefits

Autodesk® 3ds Max® Design 2011 software offers compelling new techniques for aggregating data, iterating ideas, bringing designs to life, and presenting the results. Delivering streamlined, intelligent data exchange workflows and innovative new modeling and visualization tools, 3ds Max Design 2011 software helps significantly increase productivity for both individuals and collaborating teams. Designers can focus on exploring, validating, and communicating the story behind their designs.

Top Features and Benefits

Quicksilver Hardware Renderer

Create high-fidelity preview animations and design dailies in less time with Quicksilver, an innovative new hardware renderer that helps produce high-quality images at incredible speeds. This new multi-threaded rendering engine utilizes both the CPU and the GPU, and supports alpha and z-buffer render elements; depth of field; motion blur; dynamic reflections; area, photometric, ambient occlusion, and indirect lighting effects along with precision-adaptive shadow maps; and the ability to render at larger-than-screen resolutions.

FBX File Link with Autodesk Revit Architecture

Receive and manage upstream design changes from Autodesk® Revit® Architecture software with the new FBX File Link. This intelligent handling of data helps reduce rework of visualizations in 3ds Max Design when original designs are revised and refined, supporting nonlinear decision making processes and facilitating collaborative, iterative workflows. Designers can also take advantage of new import options to group incoming materials, helping to optimize and simplify management of complex data sets.

Autodesk Inventor Import Improvements

Take advantage of new Smart Data workflows for your digital prototyping workflows when using Autodesk® Inventor® software. Significant enhancements have been made for importing Inventor data into 3ds Max Design: the requirement for Inventor to be installed on the same machine has been removed; solids objects can now be imported as 3ds Max Design bodies; and support for materials, surfaces, and composites has been improved.

Viewport Display of 3ds Max Materials

Develop and refine scenes in a high-fidelity interactive display environment—without the constant need to re-render—with the new ability to view most 3ds Max Design texture maps and materials in the viewport. Designers can make interactive decisions in a context that more closely matches the final output, helping reduce errors and enhance the creative storytelling process.

Modeling and Texturing Enhancements

Accelerate modeling and texturing tasks with new tools that extend the Graphite modeling and Viewport Canvas toolsets: an expanded toolset for 3D painting and editing textures within the viewport; the ability to paint with object brushes to create geometry within a scene; a new brush interface for editing UVW coordinates; and an interactive tool for extending edge loops.

Native Solids Import/Export

Non-destructively import and export surfaces and solids between 3ds Max Design and certain other applications supporting SAT files: Autodesk® Revit® Architecture software, Rhino, SolidWorks, and FormZ. Imported trimmed surfaces, solids models, and assemblies are represented as 3ds Max Design "bodies", retaining the native mathematical description of the surface; this enables cut-aways and reveals to be represented without artifacts, and for different tessellation parameters to be used for interactive display and rendering. Bodies can even be manipulated with deformers before export back to the original application.

Google SketchUp Importer

Import Google® SketchUp™ sketching software (SKP) version 6 and 7 files into 3ds Max Design more efficiently. The enhanced SketchUp Importer supports SketchUp entities including layers, groups, components, materials, cameras, and the daylight system, and enables users to directly import SketchUp files from the Google 3D Warehouse.

Autodesk Material Library

Seamlessly exchange material data between Autodesk applications with the new Autodesk Material Library. Materials can be exchanged with other supporting Autodesk applications (AutoCAD®, Autodesk® Inventor®, Autodesk® Revit® Architecture, Autodesk® Revit® MEP, and Autodesk® Revit® Structure software) in a true one-to-one mapping—helping create a consistent definition and rendered look, and eliminating the need to rework materials after data import. Users will benefit from a familiar workflow between products and enjoy access to up to 1,200 material templates that help simplify complex scene set-up.

Local Edits to Containers

Collaborate more efficiently with significantly enhanced workflows for Containers that enable designers to layer local edits non-destructively on top of referenced content. Meet tight deadlines by working in parallel: while one user iteratively edits unlocked aspects of the container, another can continue to refine the underlying data. Multiple users can contribute changes to different elements of the same container at once, while simultaneous edits to the same component are prevented.

Slate Material Editor

Easily visualize and edit material component relationships with Slate, a new node-based material editor that helps significantly improve workflow and productivity for designers creating and editing complex material networks. The intuitive schematic framework is engineered to handle the vast numbers of materials required by today's demanding visualizations.

Other New Features

Autodesk 3ds Max Design 2011 software also includes the following key features:

3ds Max Composite

Enhance rendered passes and incorporate them into live action footage with 3ds Max Composite: a fully-featured, high-performance, HDR-capable compositor, based on technology from Autodesk® Toxik® software.

In-Context Direct Manipulation UI

Save time when modeling and maintain focus on the creative task at hand with a new in-context user interface (UI) for polygon modeling tools that eliminates unnecessary mouse movement away from the model.

mental ray 2011

The latest version of mental ray® included with 3ds Max Design offers enhanced performance and stability.

Updated OpenEXR Image IO Plug-in

An updated OpenEXR plug-in supports unlimited layers in one EXR file and automatically stores Render Elements and G-Buffer channels to EXR layers.

Ribbon Customization

Maximize the usable workspace and focus on the features that matter most for specialized workflows with customizable Ribbon layouts.

Save to Previous Release

Manage the transition to 3ds Max Design 2011 with the option to save scene files in a format compatible with 3ds Max Design 2010.

Windows 7 Support

3ds Max Design 2011 adds Windows® 7 operating system as a supported platform.

Character Animation Toolkit (CAT) Integration

More easily create and manage characters, and layer, load, save, remap, and mirror animations, with the Character Animation Toolkit (CAT), now fully integrated into 3ds Max Design.

For a complete review of the new features and enhancements in Autodesk 3ds Max 2011, view the "What's New" documentation on the 3ds Max family product center at www.autodesk.com/3dsmax-documentation.

Autodesk Civil Visualization Extension

The above link will take you to more information about the new extension we'll be releasing in April for 3ds Max Design subscription customers. This is the result of our acquisition of 3AM Solution's Dynamite VSP. Over the last serveral months, we've been working to create an "Autodesk" version of the plug-in. This version is basically the original version but with new 3D content (vehicles, trees, etc.).

Experience the following benefits when you implement a civil visualization workflow:

  • Ease—You don't have to be an expert to create high-quality visualizations of civil engineering projects.
  • Integration—A dynamic link between Dynamite VSP and AutoCAD Civil 3D models automates much of the visualization process as designs are updated.
  • Better experience—Create animations such as drive-throughs, flyovers, and interactive simulations, and conduct physically accurate daylight studies.
  • Value—Previously available for over US 4,200, the contents of the Civil Visualization Extension will now be a download available to customers with an active Autodesk Subscription contract for 3ds Max Design.


Related links:

autodesk.com

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