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Backburner 2011

Posted: 26 Apr 2010 12:51 PM PDT




Shane Griffith - Product Manager of 3ds Max & 3ds Max Design talks about Backburner 2011

"Backburner 2011 is the same version of Backburner that is also now shipping with Maya 2011 and other M&E products. Aligning 3ds Max to this release of Backburner required pretty significant changes to the 3ds Max Backburner plugin with in the app. These changes are completely transparent to you as a user, however there are restrictions you need to be aware of before using this new version of Backburner."

What's New in Backburner 2011?

If you do choose to upgrade to Backburner 2011 please investigate using the new Flash based web monitor. A concentration of our efforts since the 2008.1 release have been focused at improving this feature set. Also, there have been improvements to network error messages and fixing a few general networking issues.

Please see the Backburner 2011 Documentation for additional details on these new features or changes in Backburner 2011

* Improved Documentation
* Backburner on Mac OS X (not supported for 3ds Max 2011 exe)
* New Backburner Web Monitor
* Support for Smoke 2010 for Mac OS X
* Support for Maya 2010 on Mac OS X
* Support for 3ds Max 2011
* New Command-Job Adapter
* Combustion Compatibility Break


READ FULL HERE !


Related links:

area.autodesk.com

The Raven

Posted: 26 Apr 2010 05:53 AM PDT



Chris Black possesses a power that could lead to the destruction of the current regime, and they will stop at nothing to destroy him.
The chase is on as Chris runs for his life in this sci-fi thriller set in an alternate and futuristic Los Angeles.


Director : Ricardo de Montreuil
Producers: Ricardo de Montreuil & Eliz Eskeranli
Writers: Ricardo de Montreuil & Antonio Perez
Cinematographer: Andres Sanchez
Music by: Angelo Milli
Special Effects Supervisor: Aaron Burns
3D Modeling and Animation: Juan Somarriba and Francisco Concha
Visual Effects and Compositing: Ricardo de Montreuil
Editing: Ricardo de Montreuil
Color Correction: Santiago Padilla
Sound Design and Mixing: Martin Seltzer
Budget: $5k
Format: RED 1920x1080
Special thanks: Filmosonido, CO3 and Converse

You can find concept drawings, 3D models, storyboards and production stills at THE RAVEN facebook site:

facebook.com/THERAVENFILM

Contact > info@theravenfilm.com

Related links:
facebook.com/THERAVENFILM
http://theravenfilm.com/

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Space Monkey

Posted: 26 Apr 2010 04:45 AM PDT



Created as a collaboration between World Wildlife Fund (WWF), Ben Lee and Leo Burnett, "Space Monkey" carries a message about our planet, and features Ben Lee's track, "Song for the Divine Mother of the Universe".


Related links:

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Nowe Orange Go Minuty za Minuty "Pegaz" - Platige Image Community

Posted: 26 Apr 2010 03:56 AM PDT



Some new Animations from Platige Image:

Nowe Orange Go Minuty za Minuty "Pegaz" - Platige Image Community

DIRECTOR:
Paweł Borowski
AGENCY:
Leo Burnett
OPERATOR:
Arek Tomiak
PRODUCTION HOUSE:
Opus Film

Related links:
http://community.platige.com/

Paint Chips by Buck

Posted: 26 Apr 2010 03:46 AM PDT



Buck's latest animation explores a world created by color swatches for paint manufacturer Sherwin-Williams. The first part of a bigger campaign, Buck plans to release two more spots to follow this, which according to creative director Orion Tait, has allowed "a bit more story-telling, which is a natural evolution for the campaign and has officially made this job an office favorite. We love working in the space where storytelling, design and animation meet."
One of the things I dig the most about this animation is a technique they utilized to pull the spot off within the considerable time constraints they had. I asked Orion if the color grading for the spot was a nightmare since Sherwin-Williams would be considerably more picky then most client on the accuracy of their color choices (imagine color comments along the lines of, "this looks more like Husky Orange than Rave Red"..real names by the way). Orion told me that in order to relieve some of that pressure on the 3d end of the pipeline, Buck decided to render their scenes in grayscale and handle all the color and paint names completely in comp. Making for a much more interactive and controllable color correction experience for Buck.

This technique also accidentally lead to a more unique, illustrative look to the entire spot. A happy accident that creates a gray under-painting to the entire spot leaving it looking..well, more painted then most cg spots would otherwise.
Directed By: Buck
Production House: Buck NY
Creative Director: Orion Tait
Executive Producer: Kate Treacy
Producer: Kevin Hall
Lead Art Director: Ben Langsfeld
Art Director: Joshua Harvey
Design: Ben Langsfeld, Joshua Harvey
Storyboards: Pete McDonald
CG Supervisor: Joshua Harvey
3D Modeling: Arvid Volz, David Soto
3D Animation: Joshua Harvey, Pete Hamilton, Chris Hendryx, Arvid Volz
3D Character Animation: Jordan Blit
3D Rigging: Lee Wolland
3D Lighting/Shading: Kevin Couture, Lars Holmgren, Chris Hendryx, Hanwei Wu
Composite: Daniel Oeffinger, Conrad Ostwald, Joshua Harvey
Additional Design: Jon Gorman

Agency: McKinney
Producer: Josh Eggleston
GCD: Ellen Steinberg
Copywriter: Jenny Nicholson
Art Director: John Hagerty

Color Grade: Company 3
Colorist: Tim Masick



Related links:
http://motionographer.com
http://www.buck.tv/

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Coke Quest

Posted: 26 Apr 2010 03:35 AM PDT



Coke Quest from Paranoid US on Vimeo.


Director Edouard Salier and production company Paranoid US deliver another amazing football themed spot in time for the World Cup. This time working for Coke, they tell a story in almost mythic grandeur of a boy's quest for a personal and unique celebration. The spot elegantly shows the spirit of the game and isn't too blatant in it's delivery. Kudos to Coke for once again trusting in their audience to have some intelligence.
The track is by: K'naan

Coca-Cola "Quest"

Global Brand Director – Shay Drohan
Project Lead – Emmanuel Seuge
Creative Excellence -Jonathan Mildenhal
Agency – SANTO, Buenos Aires
Creative Directors – Sebastian Wilhelm, Pablo Minces
Art Director – Maximiliano Anselmo
Copy Writer – Pablo Minces
Producer – Ezequiel Ortiz
Account Director – Ignacio Diez
Planner – Martin Cole

Production Company – Paranoid US
Director – Edouard Salier
Executive Producers- Claude Letessier, Cathleen O'Conor
Flame Artist – Christophe Richard
Flame Assistant – Amandine Moulinet
Producer – Anne Lifshitz
Graphic Designers – Yué Wu, Corentin Rouge, Marthe Salier, Damien Martin, Julien Michel, Xavier Reyé, Florent Gombeau

Post Company – Digital District
Post Supervisor – Peggy Tavenne
Executive Producer – David Danesi
VFX Artists- Marc-Thomas Cave, Jean Lamoureux, Thomas Marque, Florian Rihn
Modeling – Jimmy Cave
Animation – Romuald Caudroit, Remi Gamiette, Margaux Durand-Rival, Nicolas Dabos
Lighting – Nicolas Belin, Nicolas Vion
Audio Company – X-Track
Mixer/Engineer – François Roy
Executive Producer – François Roy
Track Artist – K'NAAN

Related links:
http://www.paranoidus.com/latest/
http://www.edouardsalier.com/
http://www.myspace.com/knaanmusic

This posting includes an audio/video/photo media file: Download Now

Compositing and Selecting Hair in Photoshop CS5

Posted: 26 Apr 2010 01:19 AM PDT




Adobe Photoshop CS5 has a GREAT NEW Feature called Edge Detection that will finally allow you to quickly make selections of images with both hard and soft edges. In this episode of the Adobe Creative Suite Podcast Terry White will shows you how easy and fast you can composite two images together even if there is hair involved. See more and download these videos at creativesuitepodcast.com



Related links:
terrywhite.com
cs5.org

This posting includes an audio/video/photo media file: Download Now

ZBrush Feature Test Movie

Posted: 25 Apr 2010 09:16 PM PDT



Wondering what you can expect to see in ZBrush 4? Well, ZBrushers, we have a little Friday treat for you. Pixolator has just released a new test movie on ZBC that we thought you might like to see. The video is a sneak peek of a few new features that will provide you more ways to showcase your art. Ready to be amazed?

CHECK IT OUT !

Related links:

zbrushcentral.com

Mr. Furry

Posted: 25 Apr 2010 07:02 PM PDT



With MTV's latest branding initiative, the pop-culture giant lets their hair down with the help of Realise Studio in England. In this new MTV identification spot, Realise used Houdini to bring Mr. Furry to life as he struts along looking cool. Along the way, his fur changes shape, texture and color to a high-tempo synthed-up soundtrack.

The Mr. Furry character was created and then groomed by VFX artist Amir Bazazi. In this spot Mr. Furry's eccentric looks vary from spiky to shaggy to colorful to coarse and curly taking on many of the looks reflected through MTV's history since 1981.


Read full here !

Related links:

sidefx.com

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