cg daily news |
- Maya Shading Networks 2nd Edition
- VRay Material Control Script by foundationcgi
- Thinking Particles Tutorial - Ground Cracking
- 3dsmax Tutorial: Creating Realistic Skin
- Vue 8.4 is now Available
Maya Shading Networks 2nd Edition Posted: 23 Feb 2010 08:49 AM PST Maya Shading Networks 2nd Edition is a practical guide to creating shading networks in Autodesk Maya. The second edition has been completely revised and updated and features crystal clear 1080p high definition video. Through a series of in-depth lessons, visual effects artists, Andrew Hazelden and Russell Hazelden, share countless tips and techniques that will help you create more realistic shading networks. Essential topics include aging a shiny metal surface by adding a layer of tarnish, using the Mental Ray IPR renderer to interactively preview shading networks, creating 2D and 3D procedural textures, adjusting specular highlights, exploring various ways to assign materials to objects, using environment maps to create reflective materials, and adjusting 2D texture placement attributes. Learn how to use incandescence and glow to simulate materials that emit light. This effect is often used when creating materials for light fixtures, television sets, and glowing hot lava. Discover how PSD networks can be used to simplify the creation of shading networks that contain multiple file textures. Advanced topics include: using light linking to control scene illumination, adjusting shader glow normalization values, viewing render statistics in the Maya render log, and utilizing shared nodes to make shading networks simpler to maintain. No steps are left out and every detail is explained with easy to follow step-by-step instructions. More info >>More Autodesk Maya Recorded Related links: doverstudios.com |
VRay Material Control Script by foundationcgi Posted: 23 Feb 2010 08:44 AM PST The script allows you to change the properties of VRayMtls, VRayLightMtls, VRayFastSSS, VRayFastSSS2, Standard & VRayMtlWrapper mats across the scene, selection or material editor. Additional Info: Unzip the attached file to your maxroot/UI/macrosripts. Overwrite/delete any previous revision of the script. After restarting Max you'll find it under the "Olly's Utilities" category in "Customize User Interface..." Other Software Required: Vray SP3a + higher DOWNLOAD >>More Script Recorded Related links: scriptspot.com foundationcgi.com |
Thinking Particles Tutorial - Ground Cracking Posted: 23 Feb 2010 08:35 AM PST Panait Mihai shows us how to create the Ground Cracking by using Thinking Particles READ THE TUTORIAL FROM community.ro >>More Tutorial Recorded |
3dsmax Tutorial: Creating Realistic Skin Posted: 23 Feb 2010 08:24 AM PST A videotorial by Duber.TV demonstrating the power and flexibility of finalRender Stage-1 R2's fastSkin shader. The techniques demonstrated here can be very easily applied to any other renderer or shader, since everything is explained in the sense of 'why' not 'how'. Play videos tutorial HERE >>More Tutorial Recorded |
Posted: 23 Feb 2010 05:41 AM PST Today E-on Software announced that A free, feature-rich Vue 8.4 update is now available for Vue 8 xStream and Vue 8 Infinite! Vue 8.4 adds many new features together with significant improvements to existing breakthrough technologies, and overall productivity and workflow enhancements. What's New in Vue 8.4? The new Vue 8.4 update adds the following new functionality to Vue 8:
Availability Vue 8.4 for Vue 8 xStream and Vue 8 Infinite is initially released as a beta update. It is immediately available for download through the software update page. The Vue 8.4 update for the Vue product line for 3D Artists will be released in English later in the week, and in German and French shortly thereafter. >>More Vue Recorded >>More E-on Recorded Related links: e-onsoftware.com |
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