cg daily news |
- BBC Sport - 2010 Winter Olympics Inuit Animation
- Making decorative element for interior by Mateusz Pietruszka
- Clay Liford's Indie Sci-Fi Film Earthling
- Making of Classic Living Room by Roger Vilà Castañé
- Evermotion Archmodels vol. 74
- Adobe's Mercury Playback Engine
- How to Install Autodesk Smoke on Mac Trial Version
- CityScape 1.8.3
- The Making of: Heroes and V
- New Trailer of Toy Story 3
- Interview with Paul Richards
BBC Sport - 2010 Winter Olympics Inuit Animation Posted: 15 Feb 2010 07:06 AM PST These dark wintery days are long and cold, filled with shadowy danger. We need a hero; someone who can shed some light. Step forth Mr. Inuit! Like a well insulated cross between James Bond and Batman – he ski's! He bobs! He sleds! He even curls pretty darn well! In this latest offering for BBC's Winter Olympics coverage, Studios AKA's Marc Craste pits a bleak terrain with all it's inherent treachery against our hero whose sole Herculean feats can win the day. AKA's trademark sparse geometry plays nicely off co-designer Jon Klassen's environmental touches with pitch perfect animation to boot. Gold! >>More Training Recorded Related links: http://www.studioaka.com/ http://www.burstofbeaden.com/ This posting includes an audio/video/photo media file: Download Now |
Making decorative element for interior by Mateusz Pietruszka Posted: 15 Feb 2010 06:48 AM PST In this tutorial Mateusz Pietruszka shows you process of making decorative element for interior READ HERE >>More Tutorial Recorded >>More 3dsmax Recorded |
Clay Liford's Indie Sci-Fi Film Earthling Posted: 15 Feb 2010 07:01 AM PST After a mysterious atmospheric occurrence aboard the international space station causes a tragic event, a small group of people wake up to realize that their entire lives have been a lie. They are in fact aliens disguised as humans. Now they have to make a choice: Live amongst men, or try to find a way back home. Earthling is both written and directed by New York City-born filmmaker Clay Liford, who directed a few comedic short films and was a cinematographer before making his feature directorial debut with this. Related links: http://www.imdb.com/name/nm0509828/ http://sxsw.com/film/screenings/films This posting includes an audio/video/photo media file: Download Now |
Making of Classic Living Room by Roger Vilà Castañé Posted: 15 Feb 2010 06:44 AM PST Roger shows us how to creat a photo realistic interior in 3ds max READ THE TUTORIAL HERE >>More Making of Recorded >>More Tutorial Recorded |
Posted: 15 Feb 2010 06:37 AM PST Archmodels vol. 74. High detailed models of green energy and air conditioners design with all textures, shaders and materials. It is ready to use, just put it into your scene. Formats: c4d fbx - simple object without materials (with mapping and textures included) max mxs - object prepared for Maxwell Studio Renderer v.1.7 obj - simple object without textures and materials (with mapping included) *.max - V-Ray SP2 - or higher - with textures and shaders C4d advanced renderer - object prepared for C4d renderer and Cinema 4D R11.5 or higher (with textures and shaders) Fryrender *.max - with textures and shaders Maxwell *.max - with textures and shaders Mental Ray *.max - with textures and shaders Scanline *.max - with textures and shaders V-Ray - object prepared for V-Ray renderer and Cinema 4D R11.5 (with textures and shaders) *. max 2008 - or higher Cinema 4D R11.5 - or highe Download >>More Evermotion Recorded Related links: Evermotion.org |
Adobe's Mercury Playback Engine Posted: 15 Feb 2010 03:51 AM PST Adobe is working on a playback and rendering engine for Adobe Premiere Pro called the Mercury Playback Engine. This new engine is NVIDIA® GPU-accelerated, 64-bit native, and architected for the future. Native 64-bit support enables you to work more fluidly on HD and higher resolution projects, and GPU acceleration speeds effects processing and rendering. The Mercury Playback Engine offers these benefits: > Experience real-time results when applying multiple color corrections and effects across more than three video layers – but only if the system has Quadro > Enjoy smooth scrubbing and playback of complex projects with real-time effects > Refine effects-rich HD and higher-resolution sequences in real-time > Work in real-time on complex timelines and large projects with thousands of clips – whether your source is SD, HD, 2K, 4K or beyond Check out some videos on YouTube of its Quadro GPU rapidly accelerating Adobe's Mercury Playback Engine. Adobe Mercury Playback Engine & Overlays and Compositing Adobe Mercury Playback Engine & Color Correction Adobe Mercury Playback Engine & Video Encoding Adobe Mercury Playback Engine & Picture-in-Picture Adobe Mercury Playback Engine & Keying Effects Also Watch as Obin Olsen from Dv3 Productions demonstrates from IBC 2009 the Adobe Mercury Playback Engine fueled by Quadro. Ensure your system is ready to take advantage of the Mercury Playback Engine in a future version of Adobe Premiere Pro. The Mercury Playback Engine works hand-in-hand with NVIDIA® CUDA™ technology and the following graphics cards are now available:
>>More Nvidia Recorded >>More Adobe Recorded Related links: nvidia.com adobe.com This posting includes an audio/video/photo media file: Download Now |
How to Install Autodesk Smoke on Mac Trial Version Posted: 15 Feb 2010 01:16 AM PST Step-by-step instructions to install the free trial of Autodesk Smoke - The video editing and finishing software on Mac Download Autodesk Smoke here Find Out More About Autodesk Smoke 2010: View New Tutorials Explore the Features Watch Demonstration Videos >>More Autodesk Smoke Recorded Related links: autodesk.com This posting includes an audio/video/photo media file: Download Now |
Posted: 14 Feb 2010 10:34 PM PST CityScape 1.8.3 has been released
>>More Software Recorded Related links: pixelactive3d.com |
Posted: 14 Feb 2010 09:29 PM PST Gnomon launchs event: The Making of: Heroes and V. Thursday, February 25th, 2010 Learn about the rigors of how to create feature film effects on a broadcast budget and schedule from the VFX crews of two of the most ambitious visual effects shows on television:'Heroes' and 'V'. Supervisors, producers, and artists from these two hit shows will take us step-by-step through planning, shooting, and executing thousands of shots per season, sometimes working on six episodes simultaneously. Using examples from some of their most complex sequences, you will learn how storyboarding, pre-vis, and the ability to adapt quickly are the keys to success in creating stunning visuals on a shoe-string budget. You will also see practical examples of realtime on-set compositing, which many believe to be the future of our industry. The program will be followed up by group Q&A session. Presenters: Mark Spatny Supervising Producer, Stargate Studios As Supervising Producer for Stargate Studios, Mark Spatny acts as head of production for the company, as well as personally producing and supervising effects for NBC's Heroes. Within the entertainment industry, Mark has worked hard to bring recognition to the artists behind the scenes by helping create The Visual Effects Society Awards, and is currently serving as its co-chair. He is also a Governor for the Academy of Television Arts and Sciences. His work has been honored with two Emmys and one VES Award. Eric Grenaudier Senior Visual Effects Supervisor, Stargate Studios As Senior VFX Supervisor for Stargate, Eric travels the world representing the company on its biggest projects. Whether shooting in the jungles of South America, the beaches of Malta, or locally in Los Angeles, Eric puts his talent to work creating some of the most visually stunning effects seen on television. Eric has won two Emmy Awards and two Visual Effects Society Awards, as well as the Hollywood Post Alliance Award, and Canada's Leo Award. Andrew Orloff Executive Creative Director, Zoic Studios Andrew Orloff is Zoic Studios' Creative Director and has been with the company since its inception. He leads Zoic's award-winning episodic television division and the dynamic and ever-expanding work in the videogame and mobile realm. His wealth of television credits include VFX Supervisor for CSI: Crime Scene Investigation (three seasons), VFX Supervisor for CSI: Miami (season 2), and VFX Supervisor for the pilots for NYPD 2069 and Global Frequency. With over 100 motion control shoots to his name, Orloff was instrumental in setting up Zoic's insert stage used for both episodic and commercial projects. Event Details: When: Thursday, February 25, 2010 Meet & Greet: 6:00PM Presentation: 7:00PM – 9:00PM Place: Gnomon School of Visual Effects 1015 N. Cahuenga Blvd. Hollywood, CA 90038 This event is FREE of charge! REGISTER HERE >>More CG Event Recorded >>More GNOMON Recorded Related links: gnomonschool.com |
Posted: 14 Feb 2010 09:10 PM PST The creators of the beloved Toy Story films re-open the toy box and bring moviegoers back to the delightful world of Woody, Buzz and our favorite gang of toy characters in Toy Story 3. Woody and Buzz had accepted that their owner Andy would grow up someday, but what happens when that day arrives? In the third installment, Andy is preparing to depart for college, leaving his loyal toys troubled about their uncertain future. Lee Unkrich directs this highly anticipated film, and Michael Arndt, the Academy Award-winning screenwriter of Little Miss Sunshine, brings his unique talents and comedic sensibilities to the proceedings. Toy Story 3 will be presented in Disney Digital 3D in select theaters >>More Trailer Recorded Related links: traileraddict.com This posting includes an audio/video/photo media file: Download Now |
Posted: 14 Feb 2010 09:01 PM PST CG Channel interviews with Paul Richards WATCH THE VIDEO INTERVIEW HERE >>More Interview Recorded Related links: cgchannel.com |
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