cg daily news |
- Sony Interchangable Lens Camcorder – The NEX-VG10
- New Boris Continuum Unit: Lens Blur
- Matrox DualHead2Go and TripleHead2Go
- ICE Strands To Curves
- Of Light and Dust: Emblem of a Soul
- Spartacus
- The Black Sheep
- Tutorial for Advanced Photoshop
- NVIDIA Helps ILM Forge Epic Battle Scenes Harnessing the Four Ancient Elements for "The Last Airbender"
- Hinge Digital Officially Launches Full-service 3D Animation and VFX Facility
- Making Of ' Bedroom White & Wood'
Sony Interchangable Lens Camcorder – The NEX-VG10 Posted: 15 Jul 2010 11:01 AM PDT CAMCORDER REDEFINED: SONY DEBUTS WORLD'S FIRST CONSUMER INTERCHANGEABLE LENS HD CAMCORDER SAN DIEGO, June 13, 2010 – Following the 25th anniversary of its industry-leading Handycam® product line, Sony today announced the innovative NEX-VG10 Interchangeable Lens HD Camcorder. The new NEX-VG10 is the world's first consumer camcorder with interchangeable lenses and the first Handycam camcorder to feature an extra-large Exmor™ APS HD CMOS sensor. "The NEX-VG10 takes Sony's Handycam line to the next level by allowing unprecedented artistic expression that isn't possible with conventional consumer video cameras," said Andy Bubala, director of Sony's camcorder business. "With this camcorder, video enthusiasts and photographers can now capture cinematic full HD movies and premium stereo sound." Sony's NEX-VG10 Interchangeable Lens HD Handycam® Camcorder is equipped with the same Exmor™ APS HD CMOS sensor used in the "NEX-5" and "NEX-3" digital cameras and compatible with the high grade "E-mount" series of smaller, lighter lenses optimized for video shooting with silent operation and AF. It is also compatible with a wealth of "A-mount" interchangeable lenses used by Sony's existing α DSLR camera lineup via a mount adapter (sold separately), including award winning Sony G Lenses and Carl Zeiss® branded lenses. Coupled with Sony's powerful BIONZ® processor, the camcorder's Exmor™ APS HD CMOS sensor realizes high resolution video and 14 megapixel still images. Approximately 19.5 times bigger than the standard sensor found in conventional camcorders, the APS HD CMOS sensor enables an extremely shallow depth of field. This allows videographers to achieve cinematic results with stunning background defocus (bokeh). Users can also enjoy DSLR-quality photo capture with features like Auto HDR, Handheld Twilight, and Anti Motion Blur, as well as catch fast action sequences with a continuous burst rate of up to seven fps. The NEX-VG10 can capture full 1920x1080 high definition video at up to 24Mbps for amazing clarity and detail, ideal for recording on to Blu-ray Disc™ media. It also comes with an E-mount 18-200mm lens optimized for video shooting that offers a powerful 11x optical zoom in addition to a silent auto-focus system and Optical Steadyshot™ image stabilization with Active Mode for superior versatility. Satisfying the needs of serious videographers, sound quality matches the stellar imaging performance of the NEX-VG10. Its Quad Capsule Spatial Array Stereo Microphone uses advanced processing algorithms to combine signals from four individual microphone capsules. The result is exceptionally clear stereo audio with high directional response, allowing videographers to capture more sound from their subject and less background noise. The camcorder also features dedicated inputs for optional external microphones and headphones to monitor sound levels. The camcorder's TruBlack™ technology brings remarkably higher contrast and brightness to its 3.0" Xtra Fine LCD™ swivel display, delivering more natural, realistic colors and easier viewing in bright conditions. The LCD is supplemented by a high-resolution adjustable electronic viewfinder that helps framing, monitoring and capturing clear images. Compact and easy to handle, the NEX-VG10 gives videographers the flexibility of a removable lens with the ergonomics and operability of a Handycam camcorder. An intuitive jog dial and hotkeys make it easy to navigate menus and adjust shooting parameters, including full manual control of Iris, Shutter Speed, Gain and White Balance for professional results. Dual accessory shoes (Alpha Hot Shoe/Universal Cold Shoe) allow for many still photography and video accessories, such as the ECM-CG50 shotgun microphone and external flash lighting. There's also a choice of rechargeable battery options, including the NP-FV100 that provides up to 315 minutes of continuous HD shooting (may vary), and a specially designed soft carrying case. Included with purchase as a download voucher ($99 value), Sony Vegas® Movie Studio HD Platinum 10 video editing software includes powerful tools for video compositing, color correction and sound mixing to produce cinema-quality HD movies with ease. You can also share your creations via DVD, Blu-ray Disc™ media, or upload to the web – all from one simple program. The NEX-VG10 accepts both Memory Stick PRO Duo™ (including Memory Stick PRO-HG Duo™) and SD (including both SDHC and SDXC formats) media. Users can record up to four hours of high definition footage (1920x1080, FH mode) when using the 32GB memory card. Sony's Memory Stick PRO-HG Duo HX offers an industry leading 30MB per second transfer rate, which means Handycam users can upload video clips in a fraction of actual playback time. Price and Availability The NEX-VG10 will be available in September for about $2,000 and presales on www.sonystyle.com will begin July 14. They will also be available at Sony Style® retail stores and at authorized dealers nationwide. Related links: pcworld.com |
New Boris Continuum Unit: Lens Blur Posted: 15 Jul 2010 10:56 AM PDT Marlborough MA - July 15, 2010 - Boris FX, the leading developer of integrated effects technology for video and film, announced that a new Boris Continuum Unit, Lens Blur, is now available. The Boris Continuum Lens Blur Unit delivers Lens Blur, Lens Shape, and Lens Transition filters to Adobe and Apple video editing and compositing software. Each filter is mutli-processor accelerated for fast performance on modern computing platforms. "Boris Continuum Complete 7 introduced highly-sought-after Lens Blur effects that we are pleased to break out as a Boris Continuum Unit," commented Boris Yamnitsky, president and founder, Boris FX. "For just $99, editors and compositors can easily simulate camera lens out-of-focus specular highlights - high-end effects that are now available for an entry-level price." Boris Continuum Lens Blur Unit Filters
The Boris Continuum Lens Blur Unit supports Apple Final Cut Pro, Apple Final Cut Express, Apple Motion, Adobe After Effects, and Adobe Premiere Pro. The Lens Blur filters are also included with the Boris Continuum Complete 7 visual effects plug-in collection. The Lens Blur Unit is the latest addition to previously-released Boris Continuum Units: Chroma Key, Pan and Zoom, UpRez, Motion Key, Lens Flare, Film Process, Glitters, Optical Stabilizer, Light Rays, 3D Objects, Cartoon Look, Motion Tracker, Image Restoration, Materials, Shaders, and Beat Reactor. Pricing and AvailabilityThe Boris Continuum Lens Blur Unit is immediately available through the Boris FX worldwide reseller channel and direct from the Boris FX web site at www.borisfx.com for an MSRP of $99 USD. Customers who purchase the Boris Continuum Lens Blur Unit or any other Boris Continuum Unit may credit the price of the Unit towards the full Boris Continuum Complete plug-in suite. For more information, please visit the Boris FX web site at www.borisfx.com. About Boris FXFounded in 1995, Boris FX is the leading developer of integrated graphics and effects technology, delivering 3D compositing and vector graphic products for broadcast, post-production, film, and multimedia. Boris products have grown to serve millions of artists worldwide. The company's success lies in its ability to integrate and leverage technologies through strong partnerships with industry-leading developers such as Adobe, Apple, Autodesk, Avid, Grass Valley, and Sony. Related links: borisfx.com |
Matrox DualHead2Go and TripleHead2Go Posted: 15 Jul 2010 10:51 AM PDT Intel® HD Graphics and Intel® 4 Series Express Chipset Graphics Media Accelerator drivers now optimized for Matrox DualHead2Go and TripleHead2Go Digital and DisplayPort Editions (July 15, 2010) (Montréal, Canada--July 15, 2010) Matrox Graphics Inc., the leading manufacturer of specialized graphics solutions, today announced enhanced resolution compatibility for Matrox DualHead2Go and TripleHead2Go Graphics eXpansion Modules (GXMs) when using Intel® HD Graphics and Intel® 4 Series Express Chipset with Intel® Graphics Media Accelerator. Maximum DualHead2Go resolutions have increased from 2x1280x1024 to support 2x1920x1080, and supported TripleHead2Go resolutions have expanded from 3x800x600 to 3x1280x1024 (standard) or 3x1360x768 (widescreen). This enlarged display real estate was previously only available to Matrox DualHead2Go and TripleHead2Go customers using graphics solutions from other manufacturers. Now Intel mobile and desktop graphics customers can benefit from higher resolution multi-display support via Matrox DualHead2Go and TripleHead2Go Digital or DisplayPort Editions. "Intel® HD Graphics provides everyday visual computing to millions of PC users, whether they are watching HD movies, playing 3D games, or videoconferencing at the office," said Steve Santamaria, Director of Visual Computing Developer Relations, Intel Corporation. "We are happy to be working with Matrox to enable their DualHead2Go and TripleHead2Go products to enhance the visual experience of our common customers." "This close collaboration between Matrox and Intel ensures that we are providing the best multi-display platform possible for both the Intel 4 Series Chipset with graphics and the new Core 2010 processors with Intel HD Graphics built in," comments Ron Berty, Business Development Manager, Matrox Graphics Inc. "Whether you are deploying enterprise-wide triple-monitor desktop installations, or are a notebook user seeking dual-monitor workstation-like performance, the newest Intel graphics drivers guarantee an unprecedented level of stability and resolution support across Matrox GXM-enabled displays." Matrox Graphics eXpansion Modules are multi-display upgrades that are easy to set up for notebooks, desktop computers, and workstations. The DualHead2Go and TripleHead2Go modules work in conjunction with your system's existing GPU and enable the addition of two or three displays. These external solutions are perfect for platforms previously limited to a single display, such as systems with integrated graphics, systems with no available expansion slots, or systems that are already closed and validated. For more information on Intel HD Graphics compatibility and supported resolutions with Matrox GXMs, visit http://www.matrox.com/graphics/gxm_compatibility_tools. About Intel Intel (NASDAQ: INTC), the world leader in silicon innovation, develops technologies, products and initiatives to continually advance how people work and live. Additional information about Intel is available at http://www.intel.com/pressroom and blogs.intel.com. About Matrox Graphics Inc. Matrox Graphics is a leading manufacturer of graphics solutions for professional markets. In-house design expertise, top-to-bottom manufacturing, and dedicated customer support make our solutions the premier choice in industries that require stable, high-reliability products. Matrox is a privately held company headquartered in Montreal, Canada. For more information visit http://www.matrox.com/graphics or contact Matrox Graphics directly at graphics@matrox.com. Related links: intel.com matrox.com |
Posted: 15 Jul 2010 01:07 AM PDT ICE Strands To Curves is The Softimage Addon that allows you to create a snapshot of the strands at the moment the command is called, then the curves are ICE deformed to follow the original strand animation. Download ! Related links: si-community.com This posting includes an audio/video/photo media file: Download Now |
Of Light and Dust: Emblem of a Soul Posted: 14 Jul 2010 09:16 PM PDT |
Posted: 14 Jul 2010 08:59 PM PDT |
Posted: 14 Jul 2010 08:54 PM PDT |
Tutorial for Advanced Photoshop Posted: 14 Jul 2010 08:06 PM PDT |
Posted: 14 Jul 2010 07:45 PM PDT Giant Fireballs, Swirling Clouds, Dust Storms Simulated 10-15 Times Faster Using Groundbreaking NVIDIA Quadro GPU Technology SANTA CLARA, CA -- (Marketwire) -- 07/14/2010 -- Paramount Pictures' latest film, "The Last Airbender," features extraordinary battle visual effects created by Industrial Light & Magic (ILM), with the help of NVIDIA Quadro professional graphics technology, NVIDIA announced today. The film, released in theaters on July 2, features dramatic sequences in which characters are empowered to harness the four ancient elements -- fire, air, water and earth -- and manipulate them as weapons in battle. Giant fireballs, tendrils of water, walls of earth and overwhelming air blasts are a few of the digital simulations created by ILM as part of the film's 485 visual-effects shots resulting in over an hour of screen time. Central to achieving many of these sequences was the use of a tool created by ILM called Plume. Plume is both a fluid simulation system and a GPU-based renderer that utilizes the NVIDIA® CUDA™ parallel computing architecture. ILM realized dramatic speed increases with Plume by running simulation renders on a 12-machine GPU-based render farm powered by NVIDIA Quadro® FX 5800 professional graphics solutions. "As with everything in high-end visual effects, iteration was essential," said Olivier Maury, research and development engineer, ILM. "By working within an NVIDIA GPU-based framework, we saw up to eight iterations each day of complex fire, dust and air simulations. That represents speed improvements of 10-15x over CPU-based simulations. Access to CUDA and NVIDIA GPUs has entirely changed the way we approach a variety of complex visual effects challenges." While Plume was initially designed for rendering computer-generated fire, its flexibility led it to also be employed in the creation of air-bending dynamics, ocean mist, smoke and the swirling of clouds. A particularly complex shot depicts the film's main character, Aang (played by actor Noah Ringer) fighting off hurled streams of fire with gusts of air that push aside the fire and sand particles. It was made possible by two Quadro GPU-driven Plume simulations of carefully directed air streams and fire, interacting with each other. Trailer more video is available at: Official 'The Last Airbender' website "Because Plume is accelerated by NVIDIA Quadro GPUs, it's highly interactive and becomes a tool that relies more on the artist's eye rather than their technical knowledge," explained Craig Hammack, associate visual effects supervisor, ILM. "This means you don't have to understand the underlying algorithms or all of the fine details of how fluid solvers work to drive the detail of a simulation." ILM's primary toolset on "The Last Airbender" included NVIDIA subsidiary mental image's mental ray® software and Pixar's Renderman for rendering, Autodesk Maya for animation, The Foundry's Nuke for compositing, and proprietary tools Zeno and Saber for CG and effects creation. ILM plans to incorporate additional NVIDIA CUDA architecture-based tools into future project pipelines and continues to explore even more new ways to implement GPU-accelerated rendering into its visual effects workflows. NVIDIA Quadro Case Study: ILM & 'The Last Airbender' About NVIDIA Certain statements in this press release including, but not limited to, statements as to: the benefits, features, impact and capabilities of NVIDIA GPUs, Quadro professional graphics and CUDA architecture are forward-looking statements that are subject to risks and uncertainties that could cause results to be materially different than expectations. Important factors that could cause actual results to differ materially include: development of more efficient or faster technology; design, manufacturing or software defects; the impact of technological development and competition; changes in consumer preferences and demands; customer adoption of different standards or our competitor's products; changes in industry standards and interfaces; unexpected loss of performance of our products or technologies when integrated into systems as well as other factors detailed from time to time in the reports NVIDIA files with the Securities and Exchange Commission including its Form 10-Q for the fiscal period ended May 2, 2010. Copies of reports filed with the SEC are posted on NVIDIA's website and are available from NVIDIA without charge. These forward-looking statements are not guarantees of future performance and speak only as of the date hereof, and, except as required by law, NVIDIA disclaims any obligation to update these forward-looking statements to reflect future events or circumstances. © 2010 NVIDIA Corporation. All rights reserved. NVIDIA, the NVIDIA logo, CUDA and Quadro are trademarks and/or registered trademarks of NVIDIA Corporation in the U.S. and other countries. mental images and mental ray are trademarks and/or registered trademarks of mental images GmbH in Berlin, Germany, in the United States; and in other countries. Other company and product names may be trademarks of the respective companies with which they are associated. Features, pricing, availability, and specifications are subject to change without notice. Related links: nvida.com This posting includes an audio/video/photo media file: Download Now |
Hinge Digital Officially Launches Full-service 3D Animation and VFX Facility Posted: 14 Jul 2010 07:34 PM PDT Highly Talented Studio Offers Superior Pre- and Post-production Visual Effects for Film, Commercial and Interactive Media PORTLAND, Ore. - July 14, 2010 - Answering the demand for customized high-quality CG services, Hinge Digital today announces its official debut as a premier full-service 3D animation and visual effects studio. Founded by Roland Gauthier, Michael Kuehn and Alex Tysowsky, Hinge Digital offers over four decades of combined experience in high-quality photo-real CG and character animation at renowned studios including Walt Disney Feature Animation, Sony Imageworks and Laika Entertainment. Based in the burgeoning creative mecca of Portland, Ore., Hinge Digital has operated under strategic development since 2009. During this time, the company has produced commercial campaigns and interactive projects for clients and advertising agencies including Target, Nike, Microsoft Bing, AKQA/SF and Razorfish Inc. In collaboration with Zimmerman Advertising, Hinge Digital created the fully 3D animated Sales Guide "hh," for home appliance and electronics retailer hhgregg. To date, the team has produced more than 20 commercials for the campaign, now in its second year. Extending its presence throughout the entertainment industry, Hinge Digital also specializes in the development of film and television properties based on original content from graphic novel and creature-feature genres. hhgregg Markdown Sale Commercial. Character development and animation by Hinge Digital. Agency: Zimmerman Advertising Roland Gauthier, Founder and Executive Producer Joining the ranks of Will Vinton Studios' Commercial Division, now Laika/house, he began as a Character Technical Director, quickly advancing to Senior Technical Director and taking lead on dozens of commercials for companies including Wrigley's, Cheerios and Cox Communications. Gauthier was promoted to CG Department Manager of Laika/house where he oversaw a crew of twenty regular and project staff, managed departmental budgeting and resource allocation, and directed the development of new tools, techniques and internal projects. In collaboration with in-house producers and directors, he developed bids and helped determine the scope of commercial projects.
Since establishing his career as a Senior Animator at Simex Digital Studios, Kuehn has held multiple high-ranking roles at studios including Walt Disney Feature Animation, Sony Pictures Imageworks and Laika Entertainment. Combining an in-depth understanding of design with end-to-end production knowledge, Kuehn has established himself as a trend-setting visionary within the industry. With an extreme passion for compelling animation and visual effects, he has lent his talents to many titles including Armageddon, Dinosaur, Reign of Fire, Chicken Little and Surf's Up. Alex Tysowsky, Founder and Animation Director With nearly two decades of professional experience, Tysowsky began his career as an animator with Walt Disney Feature Animation, working with studio classics Fantasia 2000, Dinosaur and The Emperor's New Groove. Later, he joined the Sony Pictures Imageworks team as a Senior Animator to help in the early stages of production, defining animation styles and developing character personality tests for the animated features Harry Potter, Open Season, and The Lion, The Witch and The Wardrobe. Related links:REPLACE THE SOURCE LINK HERE This posting includes an audio/video/photo media file: Download Now |
Making Of ' Bedroom White & Wood' Posted: 14 Jul 2010 07:19 PM PDT Ramon Zancanaro shows us how to manage the nice interior rendering like his Bedroom White & Wood by using 3dsmax and Vray HERE YOU GO ! Related links: 3dtotal.com |
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