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In this DVD, Neville offers alternative approaches to developing ideas, specifically for character concept development. There are times you want to approach a project with great specificity and then other times you want to put aside presumption and allow for "it" to happen to you. This DVD explores a few approaches to fostering "happy accidents" and ways to efficiently "see" quickly. Neville begins in Photoshop®, very quickly sketching random shapes and areas of value to "find" an image within. After discovering an intriguing image, he takes it to near completion, revealing the importance of staying open to new ideas as he develops a creature. From there he explores the same ideas for head and creature development using ZBrush's mirroring tool. Finally, he finishes with a sculpted ZBrush "sketch" showing ways to keep creativity alive while working in 3D.




Instructor Bio:

Neville Page was educated at the Art Center College of Design in Pasadena, California. Although his major was product design, he has always gravitated towards entertainment. With the combination of his education and personal interests, Neville has found himself involved with quite a variety of projects from creature design and sculpture to conceptual design and engineering. His clients have included Universal Studios, Warner Bros., 20th Century Fox, Mattel and BMW to name just a few. He has worked on such feature films as Minority Report, Planet of the Apes, X-Men 2 & 3, The Lion, The Witch and The Wardrobe, Superman Returns, James Cameron's Avatar, J.J. Abrams' Cloverfield, Zack Snyder's The Watchmen, Louis Leterrier's The Hulk, and J.J. Abrams' Star Trek. Neville has also taught at the Art Center College of Design (Pasadena and Switzerland), Otis College, Gnomon and corporate workshops.




This title is available as digital download and is also featured in GNOMON's training subscription plans.

Creative Character Design Techniques with Neville Page



Related links:

thegnomonworkshop.com

3ds Max 2011 How-To Movies

Posted: 05 Apr 2010 09:32 AM PDT



Hidden away in the training section of the 3ds Max product page (www.autodesk.com/3dsmax) you will find a handy link to over 50 How-To movies. The focus of the movies cover all aspects of the software and from beginner to intermediate skill levels. This year Amer Yassine and the rest of our documentation team have been quite busy and added 23 new videos using 3ds Max 2011

www.autodesk.com/3dsmax-howtos


Related links:

area.autodesk.com

Cornucopia3D Contest: Glorious Gardens

Posted: 05 Apr 2010 02:47 AM PDT



Glorious Gardens!

Inspiring, colorful, relaxing, beautiful, amazing...gardens are wonderful places where we can experience the wonders of nature. Going back thousands of years, in cultures around the world, it seems to be a part of human nature to plant flowers and trees, and surround ourselves with the sights, sounds, and smells of a garden! Ancient Romans were devoted to their gardens, and even today, apartment dwellers create miniature gardens on their windowsills. This month, celebrate the great (and not so great!) outdoors with us, and show us your ideal Glorious Gardens! Maybe it's an ancient Egyptian garden, an oasis in the desert, or a lovely Arabic or Oriental garden, or a small, intimate and color-filled cottage garden; wherever your imagination leads you, bring your garden to life! All month, our great brokered artists will be sending great, garden-themed goodies your way, and watch for our special offers, as you never know what kind of terrific stuff will go on sale!


Image contest prizes:

  • 1st prize: $50 content voucher for Cornucopia3D.
  • 2nd prize: $35 content voucher for Cornucopia3D.
  • 3rd prize: $20 content voucher for Cornucopia3D.


    The Glorious Gardens! image contest will run from Thursday 1st of April, through Friday 30th of April (midnight, GMT). Winners will be announced in the Cornucopia3D forums by Friday 7th of May. Images will be judged by the Cornucopia3D moderator and admin staff.


    Contest rules:

    1. Images must illustrate something from the contest theme, Glorious Gardens!.
    2. At least 1 (one) item from Cornucopia3D must be used and credit must be given in image upload.
    3. Postwork is allowed; however, you must state what postwork has been done.
    4. Images must be original and not been previously posted online anywhere before.
    5. Images may not be uploaded or displayed elsewhere online until contest is concluded and winners are announced.
    6. Images must be uploaded to the Glorious Gardens! contest gallery.
      Please take your time when uploading your image and select the correct gallery. Images uploaded to the incorrect gallery will not be considered.
      Cornucopia3D staff can not upload or otherwise edit images for you.
    7. 1 (one) image per member can be entered in the contest; but feel free to post similarly themed images to the other galleries!

    For any questions relative to contests, please contact contests@cornucopia3d.com.
  • )


    ENTER HERE!

    Related links:

    cornucopia3d.com

    Making of GH House by Anton Cherenko

    Posted: 05 Apr 2010 02:29 AM PDT



    Anton Cherenko Shows how he did the GH House Rendering challenge's Honorable Mention Award winner

    CHECK HERE !


    Related links:

    ronenbekerman.com

    Architectural V-Ray Demo Reel 2009

    Posted: 05 Apr 2010 02:13 AM PDT



    The Official Architectural V-Ray Demo Reel 2009 goes live on ChaosGroupTV YouTube Channel.

    This demo reel brings together the inspiration of many artists, who today with their effort and creative work cast the future of the animation and CG industries.

    All copyrights and trademarks belong to their respective owners.

    Credits in alphabetical order belong to:

    Halff, Neoscape, Pura Imagem, Pure, Uniform.


    The present reel is for demo purposes only. Any copying or distributing of this material without prior permission from the copyright owners is absolutely forbidden.

    Expect Chaosgroup's Automotive Demo Reel next week.





    Related links:

    chaosgroup.com
    ChaosgroupTV

    This posting includes an audio/video/photo media file: Download Now

    Unity iPhone 1.7 with iPad support

    Posted: 05 Apr 2010 02:01 AM PDT



    New features, improvements, and changes

    Highlights

    • Enables iPad deployment for both Unity iPhone Basic and Unity iPhone Advanced.
    • Adds iPad Simulator support so you can develop iPad apps even if you do not have the hardware yet.
    • Added universal application support so you can make apps that work both on iPad and iPhone.

    Additional Features and Improvements

    • Apple iPad target, icon and splash screen can be chosen in Player Settings.
    • 3:4 and 4:3 aspect ratios can be used to prepare your game for iPad.
    • Native plugins are supported in iPad Simulator.

    Bug Fixes

    • System.xml can now be used with iPhone Basic license.
    • Fixed static batching to correctly treat multiple materials in the source meshes.

    Known Issues

    • Unity iPhone Remote does not work on iPad.
    • Unity iPhone Remote does not support iPad resolution emulation in Unity iPhone Editor.
    • Video playback is always portrait on iPad (possible workaround is to use rotated video).
    • Audio playback is problematic in iPad Simulator (most probably iPad Simulator bug).
    • Xcode shows a lot of harmless warnings.




    Related links:

    unity3d.com

    New Creative Character Design Techniques with Neville Page

    Posted: 05 Apr 2010 01:39 AM PDT



    This week, The Gnomon Workshop announces the release of a new creature design DVD by concept artist Neville Page. Through his experience on such films as Avatar, Star Trek and Cloverfield, to name a few, Neville has developed a variety of approaches for creature and character development. In this lecture, initially created for a Master Class series at Gnomon School of Visual Effects, Neville explains and demonstrates an approach for developing character concepts through a process of fostering "happy accidents". He shows how to apply his technique for working loosely and "finding an image within", using Photoshop and ZBrush and resulting in a sculpted ZBrush sketch.

    "If a brand new form of life was discovered on Earth, and only one artist could illuminate the masses, it would be Neville Page."

    Rick O'Brien
    The Monument Project




    DVD Description:

    MR Material Presets Pro

    Posted: 05 Apr 2010 01:20 AM PDT



    MR Material Presets Pro is a powerful material collection for 3ds Max and mental ray (MacroScript). It will includes material presets and templates like: Leather, Ceramics, Metal, Glass, Liquid, Fabric, CarPaint, Floor, Plastic, etc. If you purchase it now, you'll receive free complete updates up to final version 1.0. SIGERSHADERS MR Material Presets Pro version 1.0.2b contain 386 material presets and templates.



    Version Requirement:
    3ds Max 2009, 2010



    Related links:

    scriptspot.com
    siger.lt

    Fort Lauderdale SIGGRAPH - April Meeting - Alice in Wonderland

    Posted: 04 Apr 2010 09:25 PM PDT



    According to fort-lauderdale.siggraph.org This April, We have Vincent Serritella coming from Sony Imageworks to give us an inside look at his work on the "Alice in Wonderland" project.

    BIOGRAPHY / VISUAL EFFECTS

    After years of formal art education, Vincent's paintings have been exhibited in museums, galleries, and cultural centers in New York, Los Angeles, Miami and Baltimore. This art background has influenced Vincent's understanding of light, color and space that is used in his visual effects work.

    Self trained in high-end 3d animation techniques, Vincent was first a senior effects technical director at New York's fast paced commercial house RhinoFx where he created award winning work for clients such as "Vice Grip", "3M" and "AT&T".

    Vincent joined Sony Pictures Imageworks in 2003 on Disney's "The Haunted Mansion", then was quickly requested to create visual effects for Academy Award winning "Spiderman 2". Since then, Vincent has lead the visual effects for blockbusters such as "Ghost Rider", "Hancock", and "Beowulf" where he received a 2008 VES Award nomination. Currently, Vincent is developing effects for the upcoming animated feature "Hotel Transylvania".

    His other credits include: The Polar Express, Cursed, The Watchmen, Cloudy With a Chance of Meatballs and Alice and Wonderland.
    Showtime:

    Friday, April 23
    Time: 7:00 PM
    Location: Florida Atlantic University, Askew Tower
    220 S.E. 2nd Avenue, Suite 921
    Fort Lauderdale, FL 33301




    Related links:

    fort-lauderdale.siggraph.org

    Adobe Photoshop CS5 at Photoshop World 2010

    Posted: 04 Apr 2010 08:54 PM PDT



    Adobe Photoshop CS5 is easily the biggest elephant in the room at Photoshop World 2010. Several of the NAPP and Adobe crew members have been working with Adobe Photoshop CS5 and dropped several hints about new features throughout the first day, along with a wink and a nudge. Video 2 – Russell Brown has demonstrated the Puppet Warp technology being developed for Adobe Photoshop CS5



    Adobe Photoshop CS5 – Puppet Warp Sneak Peak

    Russell Brown has demonstrated the Puppet Warp technology being developed for Adobe Photoshop CS5:





    Cool as everyone seems to agree the technology is, I know there's a tendency to worry that it's kind of frivolous–maybe useful only occasionally, and then for making some extreme change to an image. Fortunately that's not the case. Stick with the demo to see Russell show (around the 5-minute mark) how the features can also be used to make subtle adjustments to photos. (Taken together with Content-Aware Fill, automatic lens correction, and the ability to address huge amounts of memory thanks to 64-bit, I think panorama creators will be very happy with what's cooking.)


    Related links:

    cs5.org

    This posting includes an audio/video/photo media file: Download Now

    Dirk Bartz dies at 42

    Posted: 04 Apr 2010 08:47 PM PDT



    Roberto Scopigno, Chair of Eurographics gives tribute to Dirk Bartz as the ACM SIGGRAPH and Eurographics Community mourns the death of one of its members.

    "It is with great sadness that I have to inform you that a colleague, a long-time community member and a friend of many of us, Dirk Bartz, died on Sunday doing one of the things he liked most: running half-marathons. He leaves behind a wife and two young children.

    Dirk was the author and driving force of many important results in medical visualization research. The research he coordinated, both at Tuebingen and more recently at Leipzig, created cutting edge results and is of clear relevance at the EU level and beyond.

    He has also been extremely active by coordinating many EG activities (including chairing workshops and the EG Medical Prize).

    I would express my profound condolences to Dirk's family, both personally and on behalf of the EG Association.

    We will miss him a lot."



    Related links:

    siggraph.org

    Dynamic photo-illustrations

    Posted: 04 Apr 2010 08:39 PM PDT



    Jerico Santander demonstrates how to create stunning photo-illustrations with ease


    Download the Tutorial HERE !

    Related links:

    computerarts.co.uk

    Octane Render Version 1.02 Beta 2

    Posted: 04 Apr 2010 08:31 PM PDT



    Octane Render 1.02 beta2 trial for Mac OS X and Windows is now available for download!


    DOWNLOAD !

    Related links:

    refractivesoftware.com

    Unwrella 2.11 Maya released

    Posted: 04 Apr 2010 08:16 PM PDT



    Unwrella is now available in version 2.11 for Autodesk 3ds Max and Autodesk Maya.

    The Maya release adds features of the recent 3ds Max release to the Maya version and offers you optional automatic seam placements based on the mesh's topology.

    Changes in Unwrella 2.11 for Maya:

    • Added support for Autodesk Maya 2011
    • Added the option to place automatic seams at grooves in the mesh where they are better hidden.
    • Added the option to place automatic seams at ridges in the mesh to provide clear cuts for hard surface models.
    • Simplified user interface to make using the plug-in even more intuitive.
    • Enhanced unwrap results for specific cases. This results in less fragmentation of coherent surfaces.

    At the same time Unwrella for 3ds Max has been updated to version 2.11 including some corrections for unwraps with non-square aspect ratio.

    Unwrella is compatible with:

    • 3D Studio MAX 2011 32 bit
    • 3D Studio MAX 2011 64 bit
    • 3D Studio MAX 2010 32 bit
    • 3D Studio MAX 2010 64 bit
    • 3D Studio MAX 2009 32 bit
    • 3D Studio MAX 2009 64 bit
    • 3D Studio MAX 2008 32 bit
    • 3D Studio MAX 2008 64 bit
    • 3D Studio MAX 9 32 bit
    • 3D Studio MAX 9 64 bit
    • Maya 2011 32 bit
    • Maya 2011 64 bit
    • Maya 2010 32 bit
    • Maya 2010 64 bit
    • Maya 2009 32 bit
    • Maya 2009 64 bit
    • Maya 2008 32 bit
    • Maya 2008 64 bit
    • Maya 8.5 32 bit
    • Maya 8.5 64 bit

    Requirements:

    • Microsoft .NET 2.0 installed
    • Microsoft DirectX 9.0c

    About 3d-io

    3d-io games & video production GmbH is specialised company for high-end software development, modeling, animation, rendering, CG effects and 3D industrial design. 3d-io GmbH, headquartered in Wiesbaden, Germany, has an established strong presence in game development, design & video production, digital content creation as well as in graphics and animation. We are dedicated to provide easy-to-use software products accompanied by dedicated support team, experienced programmers and top notch 3D artists. Our latest product on the gaming market was nominated for the German Game Developers Award 2008 in best graphics category, and CG products are used by many famous Game and Design Studios worldwide.

    Contact:

    www.3d-plugin.com / info@3d-plugin.com





    Related links:

    unwrella.com

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