cg daily news |
- Oloneo PhotoEngine
- OptiTrack Demonstrates the Future of Virtual Filmmaking at SIGGRAPH 2010
- Evermotion Archinteriors vol. 20
- Fish Can Fly
- MARI 1.0v1 is now available
Posted: 19 Jul 2010 09:27 AM PDT Image-based relighting & full real-time High Dynamic Range (HDR) re-exposure It is now a fast and easy process to modify lighting or to recover details in a deeply under- or overexposed picture. By merging multiple photos of the same scene, Oloneo PhotoEngine not only offers an almost unlimited control over exposure and lighting but also provides a new level of creativity in digital photography. Main Features: HDR ReLight Take pictures then set up lightings later. Star feature of Oloneo PhotoEngine, HDR ReLight is an image-based relighting tool using merged RAWs or JPEGs to control in real-time the settings of each individual light source after the photos are taken. HDR ToneMap 96-bit per pixel, ultra-wide gamut, full resolution high dynamic re-exposure in real-time. Deeply re-expose pictures in a fully real time, 32-bit per channel (96-bit per pixel), ultra-wide gamut and full resolution high dynamic re-exposure module without compromising details and color appearance. HDR DeNoise Noise and grain reduction tool with full detail preservation, no smoothing and no artifacts. A powerful image noise and grain reduction tool using stacked RAWs or JPEGs. * Full detail preservation. * No smoothing. * No artifacts, even with low-contrast and low-light photos. RAW photo processing A complete, high-end RAW and image processing module. Oloneo PhotoEngine also comes with a complete RAW and image processing module with a wealth of innovative features. Interface and other features Simple, intuitive, responsive and productive environment. PhotoEngine is easy to use, learn and master. FULL FEATURES LIST Related links: oloneo.com This posting includes an audio/video/photo media file: Download Now |
OptiTrack Demonstrates the Future of Virtual Filmmaking at SIGGRAPH 2010 Posted: 19 Jul 2010 09:09 AM PDT Showcases How to Produce an Affordable Virtual Production Workflow; Offers Hands-on Experience with a Virtual Camera System Corvallis, Ore. - July 19, 2010 - With the massive success of computer-generated 3D films like "Avatar," real-time virtual production workflows are setting a new trend in Hollywood. At SIGGRAPH 2010, OptiTrack™, in conjunction with Autodesk, will provide attendees with a demonstration of how to create a cost-effective virtual production pipeline that will easily integrate into existing workflows. Live demonstrations featuring OptiTrack and Autodesk products will be available at the OptiTrack booth (#701) and Autodesk booth (#500), July 26 - 29, 2010 at the Los Angeles Convention Center. Featuring real-time data streamed between the OptiTrack and Autodesk booths, joint demonstrations will showcase how body motion capture (from OptiTrack ARENA™ software) and virtual camera work (from the OptiTrack Insight VCS) can be combined with Autodesk MotionBuilder, Autodesk Maya, Autodesk 3ds Max and Autodesk Face Robot to create a comprehensive computer generated film sequence. Demonstration attendees will also be able to:
"We've been working closely with Autodesk to demonstrate a powerful, yet simple virtual production workflow," said Jim Richardson, NaturalPoint® co-founder and lead engineer for the OptiTrack motion capture line. "This relationship has allowed us to create a pipeline that can be easily replicated with minimal investment. We are looking forward to demonstrating it next week; it should be impressive." Pricing and Availability For more information on products and pricing, please contact the company's headquarters in Corvallis, Ore. at 1-888-865-5535, or visitwww.optitrack.com. About OptiTrack OptiTrack is owned by NaturalPoint®, one of the leading companies specializing in optical tracking technology. For more information, visit www.optitrack.com. About NaturalPoint NaturalPoint®, TrackIR™, OptiTrack™ and SmartNav™ are registered trademarks of NaturalPoint. All products or brand names mentioned are trademarks or registered trademarks of their respective holders. Related links: naturalpoint.com |
Evermotion Archinteriors vol. 20 Posted: 19 Jul 2010 06:07 AM PDT Evermotion has just launched Archinteriors vol. 20 Take a look at this 11 fully textured scenes with professional shaders and lighting ready to render from Archinteriors vol. 20. All scenes are prepared for vray with 3dsmax 2008. Car model included. Recommended system specification: Intel Core Duo with 4GB of RAM, and 64bit system. Formats: max psd *.max - V-Ray 1.5 - or higher - with textures and shaders *. max 2008 - or higher Total collection size: 0.86 GB in 11 files Download Related links: evermotion.org |
Posted: 18 Jul 2010 08:05 PM PDT |
Posted: 18 Jul 2010 07:50 PM PDT >>> More Mari recorded 16 July 2010 today Foundry announced that the first release of MARI available for purchase. MARI is a creative texture-painting tool that can handle extreme projects. MARI was developed at Weta Digital to handle the massively complex, highly detailed look development work demanded of the texture department by projects such as District 9, The Lovely Bones, and Avatar. MARI has a creative toolset which puts many stand-alone 2D paint systems to shame, allowing artists to concentrate on painting. The user interface is responsive and fluid. You can paint directly on to models and view the results immediately. Save time and take texturing way beyond what was previously possible. MARI's unrivalled ability to deal with colossal textures in vast numbers allows their development in intense detail SpeedSave time and money by seeing the results of your work immediately. Cut down on revisions. Wave goodbye to the paint, render, review, rinse, repeat cycle of old. Load all the textures for a model into MARI simultaneously and remove the need to split up models. PaintA creative painting toolset second to none, focused on the artists' needs. With a paintbrush engine finessed under intense production pressure, MARI releases artists from arbitrary restraints and allows them to work naturally with the model. ContextIn VFX work, context is everything. What the model will look like in motion, from multiple angles and against the background plate, is critical. MARI lets the artists see the model in context and paint on it right there. AnimationTextures channels need to change over time. Whether it is a blushing maiden or scratched and dented armour, animating textures are a crucial part of what makes a model appear real. MARI lets you animate and paint your texture channels frame by frame. WorkflowEfficient Integration into a complex workflow turns a great product into a powerhouse. MARI has an open and extensible approach to UI, geometry, cameras and shading, and runs on Linux. It supports colour management, light and texture change, while import and export happen in the background. User InterfaceA clear and intuitive user interface allows artists to focus on what is important. User-configurable tool shelves allow them to organise their workspace efficiently, and a customisable real-time 3D shader lets them see what they're doing. What does 'mari' mean?MARI comes from the Swahili Maridadi meaning both 'beautiful' and also carrying connotations of 'usefulness'. Feature: Painting
Recommended System Requirements
Recommended Graphics Cards
They are currently working on a windows build which will be available later this year. Check the PDF | Check the website >>> More Mari recorded Related links: thefoundry.co.uk This posting includes an audio/video/photo media file: Download Now |
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